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Your game saves,
synced to every PC.

Hoard syncs your saves across devices: stop playing on one PC and your game is waiting on the next. Every save keeps a full version history, verified file by file. Self-host completely private, or use the free EU cloud.

Self-host: no accounts, no telemetry Free EU cloud: no card, plug and play
v1.2.2 · Windows · macOS · Linux · SteamOS
The Hoard desktop app showing the game library with synced saves and version history
The Hoard CLI running in a terminal, syncing game saves headless
SHA-256
every file verified
AGPL-3.0
open source
Privacy-first · EU cloud or self-hosted
Win · macOS · Linux · SteamOS
even on your Steam Deck
Solo dev
no investors
Proton · Wine
prefixes detected too
Unlimited saves
no cap, ever
Full history
every version kept
Export
in the game's own format
No ads
and no data selling
Rust
one single binary

1. Sync

Start on the desktop, carry on on the laptop.

Close the game on one PC. Open the other. It's there.

  • Automatic: it notices when you stop playing and syncs on its own.
  • Conflict-aware: if two machines diverge, the most recent wins and the other is backed up locally.
  • Secure: if anything goes wrong, roll back to any earlier version from the app.

2. AI

Works with your AI agent, if you want one.

Hoard does everything on its own; AI is an optional extra. If you already use an agent like opencode, Claude Code or Codex, Hoard ships a skill that lets it read your saves, find what is wrong and propose the fix.

  • Optional: Hoard works the same if you never use it.
  • No AI inside Hoard: you bring the agent, cloud or local.
  • Every restore or delete waits for your yes.
How it works
~/games
>
  • opencode open source
  • Claude Code
  • Codex open source
  • Gemini CLI open source
  • Cursor
  • Goose open source
  • GitHub Copilot
  • Ollama local
  • Cline open source
  • Windsurf
  • Roo Code open source
  • Zed open source
  • Amp
  • Kilo Code open source
  • Warp
  • OpenHands open source
  • Kiro
  • LM Studio local
  • Qwen Code open source
  • Junie
  • Trae
  • Antigravity
  • Qoder

3. How to start

Three steps. No setup.

Install the app, sign in once, and forget it's there.

01

Install & sign in

Sign in with Google or an email link. Starts on boot, lives in the tray.

Detected library
02

Detect your library

Steam, Epic, GOG, Proton/Wine prefixes and more, thousands of titles via the Ludusavi manifest.

Snapshot history
03

Sync & history

A snapshot every time you stop playing. Roll back to any version from the Library.

4. What you get

Built like a tool, not a promise

Everything below ships in the product today, on both tiers.

Cross-device sync

Saves follow you from desktop to laptop. Newest wins, the other is backed up locally.

Every backup is a snapshot

History never expires. Roll back three weeks or three years.

SHA-256 on every file

Content-addressed snapshots, re-hashed on restore.

Picks up your library on its own

Thousands of titles via the Ludusavi manifest, plus Steam, Epic, GOG, Proton, Wine and more.

Windows, macOS, Linux

One app, one account, one set of saves. Proton/Wine prefixes included.

Yours to leave with

Export every save as the game wrote it, Free included.

5. Self-host

Same binary, your hardware.

One Rust binary under AGPL-3.0. No account, no quotas, just your disk. Runs on a Raspberry Pi.

Install guide on GitHub
mkdir hoard && cd hoard
curl -O https://raw.githubusercontent.com/\
rleeon/hoard/main/deploy/docker/docker-compose.yml
docker compose up -d
Server dashboard